When you upload a match replay (your .dem file), NextFrag plays it back and looks at exactly what happened in every duel — where you aimed, when you fired, what you hit, and how you moved. Your scores come straight from your own play, not from guesses.
Your three scores: Aim, Movement, Overall
Each is a single number from 0 to 100 that shows where you rank among the players we've measured — higher is better.
• Aim — how clean and accurate your shooting is.
• Movement — how well you move in a fight: stopping before you shoot, counter-strafing, steady footwork.
• Overall — your single all-round score; this is what ranks you on the leaderboard.
Aim and Movement appear on each match you analyse, when there's enough data to score them; Overall is worked out across your recent matches for the leaderboard.
What the scores measure
These rate your individual skill, built from many measured details in your demos. They reflect how you play, not the scoreboard — so they're hard to pad with raw kills or one lucky round.
Getting onto the leaderboard
To appear you need at least 3 competitive matches where we could work out all three scores, a display name, and to opt in. Deathmatch doesn't count, so warm-up stats can't pad your score.
What every match breaks down for you
Each match also gives plain coaching on the habits behind your play. Depending on how much you played, you may see:
- Counter-strafe — did you stop properly before shooting?
- Crosshair height — was your crosshair level with the head, not aimed at the floor or body, when you fired?
- Reaction speed — how quickly you fire back after taking damage.
- First-bullet accuracy — how reliable your opening shot is, before recoil opens up.
- Spray & recoil control — how steady your accuracy stays across a spray, and whether you pause long enough between bursts to let the recoil reset.
- Shot discipline — how often you fired (with rifles) while the gun was still recovering its accuracy, instead of waiting for it to settle.
- Under pressure — how your aim holds up while you're being shot at.
- Sensitivity check — whether your mouse sens looks too high or too low (only when we've seen enough flicks to be sure).
Compared to the pros
Key metrics are shown next to real pro numbers where we have them, taken from professional match replays run through the exact same analysis — so you can see where you stand. Pro matches are tougher, so treat it as a guide rather than a perfect one-to-one comparison.
How sure we are
Some results need a lot of shots to be reliable. When a match doesn't have enough, we tell you instead of showing a confident-looking number. Read a low-confidence result as "upload another match", not "change your settings tonight".
Your data
Your demo file is automatically deleted after a limited retention period. We keep your analysis results — your scores and the coaching breakdowns — in your account history until you delete the record or your account.
▼ What's changed recently
Three clear scores
Scoring is now three simple 0–100 numbers — Aim, Movement and Overall — all on one community scale.
No more letter grades
We retired the old tier labels (Beginner / Developing / Solid / Advanced / Elite). Your Aim is now a single 0–100 number instead. Matches analysed before this change show a dash (—).
Where we're upfront about limits:
A replay shows what the game server saw — not your monitor, mouse, or connection — so things like input lag aren't in it.
Sensitivity advice needs enough flick shots to be reliable.
The experimental extras can vary with your hardware and mouse.
And pro benchmarks come from tougher matches, so they're a close guide, not an exact match.